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Creative engineer for
the interactive web

work ↗ skills ↗ about ↗ contact ↗
( A )[ 001 /004 ]
I design and build fast, tactile interfaces — WebGL, shaders, motion systems and the product thinking that holds them together.
GET IN TOUCH

Interfaces that move
the way people
expect them to

STACK

Shipping products where
engineering and
craft meet

( B )[ 002 /004 ]

Everything I use to
get things shipped

Frontend
TypeScriptReact / Next.jsSvelteCSS architecture
Graphics
Three.jsGLSL shadersWebGPUGSAP / Lenis
Backend
Node / BunPythonPostgresEdge functions
Design
FigmaMotion systemsDesign tokensPrototyping
Infra
DockerCI / CDCloudflareObservability
AI
LLM appsRAG pipelinesEvalsAgent tooling
DOWNLOAD CV
Every build is a mix of systems,
motion and taste
How I work
40+
products shipped
*web, mobile, internal
→
60fps
the only acceptable
frame budget
→
6+
years building
*and still counting
→
( C )[ 003 /004 ]

Built from pixels up

From shader math to deploy pipelines — I like owning the whole path from idea to the thing people actually touch.

Available for
new work

Let's build
something good